<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
  <head>
    <link rel="stylesheet" type="text/css" href="InventionCalculator.css" />
    <title>Invention Calculator help files - Version information</title>
  </head>
  <body>
	<p><a href="Index.html">Return to index</a></p>
	<h2>Version information</h2>

	<h3>Version 0.45 (Beta) <strong>(current)</strong></h3>
	<p>Changes, fixes and additions:</p>
	<ul>
	  <li>Updated to EVE-Central's change in price information handling.</li>
	  <li>Fixed unresponsiveness of price import GUI, f.e. when EVE-Central is down.</li>
	  <li>Added "All level V"-button to skills tab.</li>
	  <li>Multiplied revenue by the amount of items produced.</li>
	</ul>

	<p>Known issues:</p>
	<ul>
	  <li>Skill levels are sometimes not loaded correctly. More information to reproduce this bug is very much appreciated!</li>
    </ul>

	<h3>Version 0.44 (Beta)</h3>
	<p>Changes, fixes and additions:</p>
	<ul>
	  <li>The digits after the decimal point will no longer disappear when entering the price of a T2 item on the main screen.</li>
	  <li>Fixed rounding error where sometimes item amounts would be rounded down instead of up.</li>
	  <li>Fixed incorrect hardwiring time bonus.</li>
	  <li>Fixed error when closing the application while the Edit Settings or Edit Items windows were open.</li>
	  <li>Updated items using the EA 1.1 database dump.</li>
	  <li>Fixed issue where skills/prices weren't retrieved correctly using the API/EVE-Central.</li>
      <li>The API key is now saved correctly.</li>
	  <li>Added indication whether skills were loaded from cache or retrieved from eve-online.com.</li>
	  <li>Active invention information now clears if there is no item selected in the list.</li>
	  <li>Shopping list export to clipboard now separates the columns with a tab character.</li>
	  <li>Shopping list export to clipboard now exports all columns, not only the amount and item name.</li>
	  <li>Sorting columns is now done on three columns instead of one on both the main screen and Edit Items screen.</li>
	  <li>Fixed rounding issue with R.A.M. modules.</li>
	</ul>
	<p>Known issues:</p>
	<ul>
	  <li>Skill levels are sometimes not loaded correctly. More information to reproduce this bug is very much appreciated!</li>
	  <li>Waste calculation on ammunition is not correct: it does not apply waste to T2 components.</li>
	  <li>The EA 1.0 and 1.1 patches introduced some one-time issues:
		<ul>
		  <li>The addition of the Black Rise region and renaming of the drone regions causes your existing region selection when importing prices from EVE-Central to no longer be accurate.</li>
		  <li>If you use your old user information (as explained in the readme), you should manually place the ships used for inventing covert ops ships in a category using File -> Organize items.</li>
		</ul>
	  </li>
	</ul>

	<h3>Version 0.43 (Beta)</h3>
	<p>Changes, fixes and additions:</p>
	<ul>
	  <li>Updated the default formula to the formula at <a href="http://games.chruker.dk/eve_online/invention_chance.php">http://games.chruker.dk/eve_online/invention_chance.php.</a></li>
	  <li>Material requirements calculation updated to changed formula in Empyrean Age patch.</li>
	  <li>Fixed bug where the thousand separator was not parsed correctly under certain locales.</li>
	  <li>Added region selection to price import.</li>
	  <li>Updated price import to make use of the new EVE-Central feeds.</li>
	  <li>Selecting a race on the filter screen now filters on invention type instead of the racial attribute of the item.</li>
	  <li>Adding multiple items to the shopping list that require the same materials no longer results in the volume and price of those materials disappearing.</li>
	  <li>Added basic export to clipboard of the shopping list.</li>
	  <li>Fixed error when sorting on volume or price in the "Items to buy" tab of the shopping list.</li>
	  <li>Shopping list no longer ignores installation properties.</li>
	  <li>API key is now saved.</li>
	</ul>
	<p>Known issues:</p>
	<ul>
	  <li>New information from the Trinity 1.1 &amp; 1.2 and Empyrean Age patches is not included (except (jump) freighters), pending a new database dump from CCP.</li>
	  <li>Skill levels are sometimes not loaded correctly. More information to reproduce this bug is very much appreciated!</li>
	</ul>

	<h3>Version 0.42 (Beta)</h3>
	<p>Changes, fixes and additions:</p>
	<ul>
	  <li>Fixed API import not working when the inventioncalculator\res\API directory is missing.</li>
	  <li>Fixed freighter BPC copy times and runs.</li>
	  <li>Added build time for items to be manufactured on the shopping list. Shows for PE 0 at the moment, might add adjustable PE later but that is a lot of work.</li>
	  <li>Added total cost for the current invention job.</li>
	  <li>You can now set the manufacture and BPO ME properties for all items in the list at once.</li>
	  <li>Fixed strange behaviour when entering a price with a fractional part on the main screen.</li>
	  <li>A warning is now shown when importing prices for data interfaces.</li>
	  <li>Chance for success is now capped to 100%.</li>
	</ul>
	<p>Known issues:</p>
	<ul><li>
		  New information from the Trinity 1.1 patch is not included (except (jump) freighters), pending a new database dump from CCP.
	</li></ul>

	<h3>Version 0.41 (Beta)</h3>
	<p>Changes, fixes and additions:</p>
	<ul>
	  <li>When entering a price, you can use 'k', 'm' or 'b' to insert 3, 6, or 9 zeroes at once. </li>
	  <li>Fxed items not saving their information (such as price).</li>
	  <li>Added version information to files.</li>
	  <li>Clarified error messages when loading files.</li>
	  <li>Fixed unable to exit application when the application does not have write rights to its directory.</li>
	  <li>Fixed tab order of items on various forms.</li>
	  <li>Fixed error where the application saved new categories, subcategories and groups in the wrong folder.</li>
	  <li>Added shopping list.</li>
	  <li>Added invention results.</li>
	  <li>Fixed error where saving copy installation material modifier affected invention installation material modifier.</li>
	  <li>Added help files.</li>
	  <li>Fixed (capital) tech 2 components not being subjected to waste.</li>
	  <li>Fixed sorting on BPO ME in Edit - Items screen.</li>
	</ul>
	<p>Known issues:</p>
	<ul><li>
		  New information from the Trinity 1.1 patch is not included (except (jump) freighters), pending a new database dump from CCP.
	</li></ul>
	<h3>Version &lt; 0.41</h3>
	<p>Private releases</p>
  </body>
</html>
